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Slimeball Deluxe
Digital arcade volleyball
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Downloads
Note: the zip file does not contain the installer, but the game files themselves.
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v1.1
(exe; 1.19 MB)
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v1.1
(zip; 1.09 MB)
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Links to here:
Description
Use your slime to smash the ball to the other side of the playing field, but make sure the ball doesn't touch the ground on your own side. Get four points ahead of your opponent to win.
Features
- Realistic computer AI opponents
- Four levels of difficulty for the AI
- Internet/LAN/offline multiplayer mode
- Support for two game controllers
- Realistic physics
- Graphical effects and sound/music effects
Version 1.1 (stable)
Release date: 5 May 2010
Language: English
System requirements: Pentium PC running Windows 98SE/NT/2000/Me/XP/Vista/7 with DirectX 8.0 or later installed, DirectX 8 (or later) compatible graphics card with at least 16 MB of memory, DirectX 8 compatible sound card, at least 16-bit colour depth at a screen resolution of at least 800×600 pixels (online multiplayer games also require the TCP/IP protocol to be installed and the firewall to permit DirectPlay), 2.6 MB free disk space
- Added ability to pause the game using Pause key
- Added ability to toggle full screen mode using F4 key
- Enhanced synchronization in online multiplayer games in several ways
- Added visual warning at ball possession time limit
- Improved installer
- Fixed ball with slime collision bug
- Fixed ball with wall collision bug
- Fixed lag if a game controller is installed but disconnected
- Corrected game controller status in options screen after game controller is unplugged
- Fixed bug in results menu in online multiplayer game after opponent disconnected
- Fixed graphical glitch in intro animation
- Fixed program priority bug
Version 1.0 (stable)
Release date: 11 June 2008
Language: English
System requirements: Pentium PC running Windows 98SE/NT/2000/Me/XP/Vista/7 with DirectX 8.0 or later installed, DirectX 8 (or later) compatible graphics card with at least 16 MB of memory, DirectX 8 compatible sound card, at least 16-bit colour depth at a screen resolution of at least 800×600 pixels (online multiplayer games also require the TCP/IP protocol to be installed and the firewall to permit DirectPlay), 2.6 MB free disk space
Project status
A stable version of this product has been released.
The project was announced at 3 November 2005.
Credits
Game designed, programmed, developed and created by Jeroen van der Gun using Game Maker by Mark Overmars. In-game music "Firehawk" (unknown author) adapted by Jeroen van der Gun, menu music "Rock On" composed by Dung Truong. DLL written by Marvin D. Game tested by Mark van der Tol, Richard Both, Jan-Peter de Jong, Tim van Iersel and Gera van der Gun. Installer created with InnoSetup by Jordan Russell.
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Comments
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8 August 2014
Mahd